package cn.simple.enums;

import lombok.AllArgsConstructor;
import lombok.Getter;

/**
 * 伤害策略
 */
@Getter
@AllArgsConstructor
public enum DamageStrategyEnum {

    RANDOM(1,"随机"),

    HP_MAX(2,"血量最大优先"),

    HP_MIN(3,"血量最小优先"),

    MP_MAX(4,"魔法值最大优先"),

    MP_MIN(5,"魔法值最小优先"),

    ;

    private final Integer mode;
    private final String desc;

}
